Carceri Thieves Guild

Leverage Incorporated Retrieval and Recovery 

Symbol

Background, Goals, and Dreams

The Thieves Guild in Carceri is one of the the worst kept secrets on the island; every child knows that the many offices of Leverage Incorporated are fronts for the many cutpurses and grifters that unite to attain their scores. However, the group stays in business by operating as an above board “recovery and retrieval service,” while a combination of blackmail and civic philanthropy further distances the Executive Board and the directors from the hangman’s noose.

The group is run by a collection of executives and criminal family liasons, collectively titled “Princes” so as to prevent exploitation of background and ensure the deference of directors and consultants. Rumors abound because of this that several members of the Executive Board are either titled royalty or that the requirement to become an executive is that you marry into power; however, this conjecture has never been proven, though it does add to the mystique of executive status and would go a long way to explaining the perceived immunity of the higher ups in the company.

Enemies and Allies

Members

Type

Guild

Scale

6

'''Titles, Benefits, and Duties'''

Executive Powers: TBD

Criterion
 * Character level+1/2 levels


 * Each successful mission, as assigned by someone of directors status or higher.+1


 * First big score, where profits for the company exceed 1000 GP in either assets, funds, or influence (as determined by DM) +3


 * The recruiting of an asset who either turns a profit of at least 1000 GP or has successfully completed 6 missions as assigned by someone of consultant status or higher:      +2


 * Recruits a new member into the affiliation                                           +1
 * Makes a discovery important to the affiliation                                      +2


 * Defeats a violent enemy of the affiliation in combat                             (CR equal to or greater than the                                                                                                                     PC)+1/4 the creature’s CR

does not reveal their affiliation with the company (CR equal to or greater than the PC)+1/2 the target’s Influence value or CR which ever is higher
 * Defeats a violent enemy of the affiliation through subterfuge, especially if done in a way that

assets lost, rounded to the nearest whole number
 * Causing the loss of a proven asset of the company -4^(x) where x is one third the number of


 * TBD-4
 * TBD-4

Benefits
 * 3 or lower       Contractor: no benefits.


 * 4-10               Employee:
 * 11-20             Consultant:
 * 21-29             Director:
 * 30 or higher   Executive: