Nature's Fury

"If Hell hath no fury like a woman scorned, then woe betide any who transgress against Storhm herself."

 ~common aphorism, attributed to the Druids of the Direlands

The three most prominent Gods of the material world are a inter-divine family founded at the end of the Dawn War when the Primordials Daanu and Mys allied themselves with the Gods to weather the destruction of their race. Daanu was betrothed to her counterpart among the Gods, Gaaram, to cement the alliance and when battle was finished, the two were joined. Gaaram laid over Daanu and the forests of the world were born. They embrace to this day which is why forests are especially strong with natural energy as both deities can be said to inhabit the space.

Daanu
Daanu's avatars appear as a female elf ranger/scout, but can also take the form of various dire and smaller animals. However, the Primordial of Earth is ever present on Storhm, even to the depths of the ocean, as the land mass of the planet is formed by her physical body coiling around herself. In the time before the Dawn War, Daanu serpentine body stretched far out toward the horizon, but as she began to side with the gods, she coiled to protect her

She is especially worshiped in Danu'Din, where the Grey elves of the craft mighty halls out of the small of her spine and commune with her through psychic and mystic transference. The citadel known as the Spine of D'nu is said to be formed out of the lowest lumbar vertebrae of the Primordial, the numerous riches and minerals pumped directly through the ground to the elves via Daanu's lifeblood.

Source: Storhm

Pantheon: The Primordial cults and the Southern Gods

Alignment: True Neutral

Favored Weapon: Shortbow with flint arrows

Symbol:

Sacred Animals: Turtle

Sacred Colors:

Domains: Air, Animal, Day, Divine, Dragon, Earth, Family, Feather, Fire, Fur, Growth, Insect, Life, Metal, Mountain, Night, Oceans, Protean, Redemption, Scalykind, Water, Weather

Inquisitions: Conversion, Excommunication, Final Rest, Redemption, Restoration, True Death, Vengeance

Mysteries: Dragon, Life, Lunar, Metal, Nature, Solar, Stone, Volcano, Waves, Wind, Winter, Wood

Blessings: Air, Animal, Earth, Fire, Water, Weather

Gaaram
Oakfather (Appears as an ancient treant) God of plants and nature untamed.

Source: Storhm

Pantheon: The Southern Gods

Alignment: True Neutral

Favored Weapon: Club or wooden fist

Symbol: Acorns or a relief of Gaaram's wooden face

Sacred Animals: Squirrel

Sacred Colors: Brown and Green

Domains: Ash, Decay, Destruction, Earth, Entropy, Exploration, Family, Growth, Healing, Insect, Jungle,Life, Medicine, Petrification, Plant, Plague, Restoration, Resurrection, Seasons, Swamp, Venom, Weather, Wind

Inquisitions: Anger, Banishment, Black Powder, Chivalry, Clandestine, Conversion, Crime, Damnation, Excommunication, Execution, Fate, Fervor, Final Rest, Heresy, Illumination, Imprisonment, Justice, Oblivion, Order, Persistence, Politics, Possession, Recovery, Redemption, Reformation, Restoration, Revelation, Secrets, Sedition, Seduction, Sin, Spellkiller, Tactics, Torture, True Death, Truth, Valor, Vengeance, Zeal

Mysteries: Ancestor, Apocalypse, Ascetic, Battle, Bones, Dark Tapestry, Dragon, Elemental, Flame, Godclaw, Heavens, Intrigue, Juju, Life, Lore, Lunar, Metal, Nature, Occult, Outer Rifts, Shadow, Solar, Spellscar, Stone, Streets, Succor, Time, Volcano, Waves, Whimsy, Wind, Winter, Wood

Blessings: Air, Animal, Artifice, Chaos, Charm, Community, Curse, Darkness, Death, Destruction, Earth, Evil, Fire, Glory, Good, Healing, Knowledge, Law, Liberation, Luck, Madness, Magic, Nobility, Plant, Protection, Repose, Rune, Scalykind, Shadow, Strength, Sun, Travel, Trickery, Void, War, Water, Weather

Tempest
Tempest appears as a supercell storm or the Tarrasque and is the Demi-Primordial of destruction and unchecked hunger.

Source: Gary Gygax as interpreted by Jason Lester

Pantheon: The Southern Gods

Alignment: Chaotic Neutral

Favored Weapon: Swallow Whole or Bite attacks

Symbol:

Sacred Animals:

Sacred Colors:

Domains: Aeon, Animal, Arson, Ash, Badlands, Catastrophe, Corruption, Dark Tapestry, Decay, Destruction, Earth, Entropy, Fate, Fear, Inevitable, Legend, Rage, Resolve, Riot, Smoke, Strength, Void

Inquisitions: Anger, Execution, Fate, Final Rest, Oblivion, Persistence, Spellkiller, True Death

Mysteries: Apocalypse, Dark Tapestry, Elemental, Life, Lore, Nature, Outer Rifts, Time, Volcano

Blessings: Animal, Chaos, Destruction, Earth, Strength, Void