Oer Oceanisia

Oer Oceanisia

The Heart of the Oceans

In the central waters of the Thousand Oceans lies the more stable nations, low magic and low effort for survival, due to the majority of the cities existing in close close proximity to each other since long before the Madness.

Armedio – Jungle subcontinent, large caldera in the finward (western) jungles that is home to the town of Cauldron and the starward (eastern) beaches harbors the town of Sasserine.

Hub – The cosmopolitan capital of the Thousand Oceans, the hub is the societal center of Oer Oceanisia despite being the furthest headward. It has the knack for drawing in the most eclectic people and having ways to get anywhere.

Lanaess – A Rocky desert plain with few cities, reliant for the most part on shipping, the island is bordered on their finward coast by the Iron Hills with its rich mineral deposits.

Falcon’s Slate – A verdant wildland in the shape of a sword, the land takes its name from the quality rocks it provides and the Rocs that feed on the island's giant caribou.

Olman Islands – These two islands once belong to the Scarlet Brotherhood, but they were lost during the war. It is now a trading and pirate haven, with freebooters serving different navies. The southern island has a town now called Freeport, although some refer to it by it’s older name, Narisban.