Council of War

Uthor ~ The Shieldbearer (Appears as a huge male human "warrior" wielding a 1 handed weapon and carrying a tower shield)

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Domains: Aeon, Agathion, Alchemy, Air, Ambush, Ancestors, Animal, Aquatic, Arcane, Archon (Good), Archon (Law), Arctic, Aristocracy, Arson, Artifice, Ash, Azata (Chaos), Azata (Good), Badlands, Blood, Captivation, Cannibalism, Catastrophe, Cave, Caves, Chaos, Charm, Cloud, Construct, Community, Competition, Cooperation, Corruption, Crocodile, Curse, Daemon, Dark Tapestry, Darkness, Day, Death, Decay, Deception, Defense, Demodand, Demon (Chaos), Demon (Evil), Desert, Destruction, Devil (Law), Devil (Evil), Divine, Dragon, Duels, Eagle, Earth, Education, Entropy, Espionage, Evil, Exploration, Family, Fate, Fear, Feather, Ferocity, Fire, Fist, Flotsam, Flowing, Fortification, Freedom, Friendship, Frog, Fur, Glory, Good, Greed, Growth, Hatred, Healing, Heroism, Home, Honor, Hubris, Ice, Imagination, Industry, Innuendo, Insanity, Inevitable, Insect, Isolation, Judgement, Jungle, Knowledge, Kyton, Law, Language, Leadership, Legend, Legislation, Liberation, Life, Light, Lightning, Loss, Love, Loyalty, Luck, Lust, Madness, Magic, Martyr, Medicine, Metal, Memory, Monkey, Monsoons, Moon, Mountain, Murder, Night, Nightmare, Nobility, Oceans, Panther, Petrification, Plains, Plant, Plague, Portal, Protean, Protection, Psychopomp (Death), Psychopomp (Repose), Purity, Radiation, Rage, Redemption, Repose, Resolve, Restoration, Resurrection, Revelation, Revelry, Revolution, Riot, Rites, Rivers, Rune, Saurian, Scalykind, Seasons, Self-Realization, Serpent, Shadow, Slavery, Smoke, Solitude, Sovereignty, Souls, Stars, Storms, Strength, Sun, Swamp, Tactics, Thievery, Thirst, Thought, Toil, Torture, Trade, Trap, Travel, Trickery, Truth (Madness), Tyranny, Undead, Venom, Void, Vulture, War, Wards, Water, Weather, Whimsy, Wind, Wolf

Inquisitions: Anger, Banishment, Black Powder, Chivalry, Clandestine, Conversion, Crime, Damnation, Excommunication, Execution, Fate, Fervor, Final Rest, Heresy, Illumination, Imprisonment, Justice, Oblivion, Order, Persistence, Politics, Possession, Recovery, Redemption, Reformation, Restoration, Revelation, Secrets, Sedition, Seduction, Sin, Spellkiller, Tactics, Torture, True Death, Truth, Valor, Vengeance, Zeal

Mysteries: Ancestor, Apocalypse, Ascetic, Battle, Bones, Dark Tapestry, Dragon, Elemental, Flame, Godclaw, Heavens, Intrigue, Juju, Life, Lore, Lunar, Metal, Nature, Occult, Outer Rifts, Shadow, Solar, Spellscar, Stone, Streets, Succor, Time, Volcano, Waves, Whimsy, Wind, Winter, Wood

Blessings: Air, Animal, Artifice, Chaos, Charm, Community, Curse, Darkness, Death, Destruction, Earth, Evil, Fire, Glory, Good, Healing, Knowledge, Law, Liberation, Luck, Madness, Magic, Nobility, Plant, Protection, Repose, Rune, Scalykind, Shadow, Strength, Sun, Travel, Trickery, Void, War, Water, Weather

Artis ~ The Sword (Appears as a big male human "warrior" wielding two zweihanders or similar two handed weapons in each hand)

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Domains: Aeon, Agathion, Alchemy, Air, Ambush, Ancestors, Animal, Aquatic, Arcane, Archon (Good), Archon (Law), Arctic, Aristocracy, Arson, Artifice, Ash, Azata (Chaos), Azata (Good), Badlands, Blood, Captivation, Cannibalism, Catastrophe, Cave, Caves, Chaos, Charm, Cloud, Construct, Community, Competition, Cooperation, Corruption, Crocodile, Curse, Daemon, Dark Tapestry, Darkness, Day, Death, Decay, Deception, Defense, Demodand, Demon (Chaos), Demon (Evil), Desert, Destruction, Devil (Law), Devil (Evil), Divine, Dragon, Duels, Eagle, Earth, Education, Entropy, Espionage, Evil, Exploration, Family, Fate, Fear, Feather, Ferocity, Fire, Fist, Flotsam, Flowing, Fortification, Freedom, Friendship, Frog, Fur, Glory, Good, Greed, Growth, Hatred, Healing, Heroism, Home, Honor, Hubris, Ice, Imagination, Industry, Innuendo, Insanity, Inevitable, Insect, Isolation, Judgement, Jungle, Knowledge, Kyton, Law, Language, Leadership, Legend, Legislation, Liberation, Life, Light, Lightning, Loss, Love, Loyalty, Luck, Lust, Madness, Magic, Martyr, Medicine, Metal, Memory, Monkey, Monsoons, Moon, Mountain, Murder, Night, Nightmare, Nobility, Oceans, Panther, Petrification, Plains, Plant, Plague, Portal, Protean, Protection, Psychopomp (Death), Psychopomp (Repose), Purity, Radiation, Rage, Redemption, Repose, Resolve, Restoration, Resurrection, Revelation, Revelry, Revolution, Riot, Rites, Rivers, Rune, Saurian, Scalykind, Seasons, Self-Realization, Serpent, Shadow, Slavery, Smoke, Solitude, Sovereignty, Souls, Stars, Storms, Strength, Sun, Swamp, Tactics, Thievery, Thirst, Thought, Toil, Torture, Trade, Trap, Travel, Trickery, Truth (Madness), Tyranny, Undead, Venom, Void, Vulture, War, Wards, Water, Weather, Whimsy, Wind, Wolf

Inquisitions: Anger, Banishment, Black Powder, Chivalry, Clandestine, Conversion, Crime, Damnation, Excommunication, Execution, Fate, Fervor, Final Rest, Heresy, Illumination, Imprisonment, Justice, Oblivion, Order, Persistence, Politics, Possession, Recovery, Redemption, Reformation, Restoration, Revelation, Secrets, Sedition, Seduction, Sin, Spellkiller, Tactics, Torture, True Death, Truth, Valor, Vengeance, Zeal

Mysteries: Ancestor, Apocalypse, Ascetic, Battle, Bones, Dark Tapestry, Dragon, Elemental, Flame, Godclaw, Heavens, Intrigue, Juju, Life, Lore, Lunar, Metal, Nature, Occult, Outer Rifts, Shadow, Solar, Spellscar, Stone, Streets, Succor, Time, Volcano, Waves, Whimsy, Wind, Winter, Wood

Blessings: Air, Animal, Artifice, Chaos, Charm, Community, Curse, Darkness, Death, Destruction, Earth, Evil, Fire, Glory, Good, Healing, Knowledge, Law, Liberation, Luck, Madness, Magic, Nobility, Plant, Protection, Repose, Rune, Scalykind, Shadow, Strength, Sun, Travel, Trickery, Void, War, Water, Weather

Tyranny ~ Mistress Tyranny (Appears as an attractive, pale human woman with dark red almost black hair wearing black leather dominatrix gear, wielding a whip with a nasty curved tip)

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Domains: Aeon, Agathion, Alchemy, Air, Ambush, Ancestors, Animal, Aquatic, Arcane, Archon (Good), Archon (Law), Arctic, Aristocracy, Arson, Artifice, Ash, Azata (Chaos), Azata (Good), Badlands, Blood, Captivation, Cannibalism, Catastrophe, Cave, Caves, Chaos, Charm, Cloud, Construct, Community, Competition, Cooperation, Corruption, Crocodile, Curse, Daemon, Dark Tapestry, Darkness, Day, Death, Decay, Deception, Defense, Demodand, Demon (Chaos), Demon (Evil), Desert, Destruction, Devil (Law), Devil (Evil), Divine, Dragon, Duels, Eagle, Earth, Education, Entropy, Espionage, Evil, Exploration, Family, Fate, Fear, Feather, Ferocity, Fire, Fist, Flotsam, Flowing, Fortification, Freedom, Friendship, Frog, Fur, Glory, Good, Greed, Growth, Hatred, Healing, Heroism, Home, Honor, Hubris, Ice, Imagination, Industry, Innuendo, Insanity, Inevitable, Insect, Isolation, Judgement, Jungle, Knowledge, Kyton, Law, Language, Leadership, Legend, Legislation, Liberation, Life, Light, Lightning, Loss, Love, Loyalty, Luck, Lust, Madness, Magic, Martyr, Medicine, Metal, Memory, Monkey, Monsoons, Moon, Mountain, Murder, Night, Nightmare, Nobility, Oceans, Panther, Petrification, Plains, Plant, Plague, Portal, Protean, Protection, Psychopomp (Death), Psychopomp (Repose), Purity, Radiation, Rage, Redemption, Repose, Resolve, Restoration, Resurrection, Revelation, Revelry, Revolution, Riot, Rites, Rivers, Rune, Saurian, Scalykind, Seasons, Self-Realization, Serpent, Shadow, Slavery, Smoke, Solitude, Sovereignty, Souls, Stars, Storms, Strength, Sun, Swamp, Tactics, Thievery, Thirst, Thought, Toil, Torture, Trade, Trap, Travel, Trickery, Truth (Madness), Tyranny, Undead, Venom, Void, Vulture, War, Wards, Water, Weather, Whimsy, Wind, Wolf

Inquisitions: Anger, Banishment, Black Powder, Chivalry, Clandestine, Conversion, Crime, Damnation, Excommunication, Execution, Fate, Fervor, Final Rest, Heresy, Illumination, Imprisonment, Justice, Oblivion, Order, Persistence, Politics, Possession, Recovery, Redemption, Reformation, Restoration, Revelation, Secrets, Sedition, Seduction, Sin, Spellkiller, Tactics, Torture, True Death, Truth, Valor, Vengeance, Zeal

Mysteries: Ancestor, Apocalypse, Ascetic, Battle, Bones, Dark Tapestry, Dragon, Elemental, Flame, Godclaw, Heavens, Intrigue, Juju, Life, Lore, Lunar, Metal, Nature, Occult, Outer Rifts, Shadow, Solar, Spellscar, Stone, Streets, Succor, Time, Volcano, Waves, Whimsy, Wind, Winter, Wood

Blessings: Air, Animal, Artifice, Chaos, Charm, Community, Curse, Darkness, Death, Destruction, Earth, Evil, Fire, Glory, Good, Healing, Knowledge, Law, Liberation, Luck, Madness, Magic, Nobility, Plant, Protection, Repose, Rune, Scalykind, Shadow, Strength, Sun, Travel, Trickery, Void, War, Water, Weather